Hit: 13 (2d6 + 6) slashing damage plus 10 (3d6) psychic damage. Duration: 1 minute. On a critical hit against a target in an astral body (as with the astral projection spell), the githyanki can cut the silvery cord that tethers the target to its material body, instead of dealing damage. Here’s the deal, everything in those stat blocks are partially based on balance and partially on lore. That informed the races abilities in 5e. Range: 60 feet Alignment. The githyanki plunder countless worlds from the decks of their astral vessels and the backs of red dragons. If you look at the stat block in the compendium, it reads that the Steel Defender has hit points equal to 5 times your artificer level + your intelligence modifier + its constitution modifier. The spy deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spy that isn't incapacitated and the spy doesn't have disadvantage on the attack roll. On each of its turns, the spy can use a bonus action to take the Dash, Disengage, or Hide action.. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. You can also make and use your own homebrew. Armor Class 12 Languages Abyssal, Common Challenge 17 (18,000 XP) Simply click on a trait or attack to copy a Roll20 macro to your clipboard It can innately cast the following spells, requiring no components: At will: mage hand (the hand is invisible) 2/day each: jump, nondetection (self only) ACTIONS. Take the art of githyanki ships and their description in ToF, description of nautiloids (discussed at least a bit in Volo's), and lay them over existing ship stat blocks, and they're good — Dan Dillon (@Dan_Dillon_1) March 4, 2020. Hit: 9 … On subsequent rounds, you can use your action to attempt to maintain your telekinetic grip on the creature by repeating the contest. Casting Time: 1 action Take the art of githyanki ships and their description in ToF, description of nautiloids (discussed at least a bit in Volo's), and lay them over existing ship stat blocks, and they're good — Dan Dillon (@Dan_Dillon_1) March 4, 2020. Knights were among the most influential githyanki and stood outside of the military hierarchy. They gained their prominence in the D&D pantheon for their fascinating origin and unique powers, as well as gracing the cover of the 1981 Fiend Folio. Range: Touch She has access to a suite of spells that include restorative qualities, high damage, and a boosted action economy. Your Strength score increases by 2. For Spellcasting lists, use > to reverse-indent. You can use the hand to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. 2nd-level Conjuration A kith'rak. Ability Score Increase. Reskinning gets you really far. The creature’s jump distance is tripled until the spell ends. The githyanki’s innate spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). Githyanki military hierarchy was divided in companies of ten warriors, each led by a sarth.Each group of ten sarths was in turn supervised by a kith'rak, and every group of ten kith'raks was led by a "supreme commander".At the top of the hierarchy stood the leader of all githyanki, Vlaakith. Both Githyanki and Githzerai seem to have some interesting stat combinations and racial traits, so I'm wondering if anyone has thought of any builds that really make the most of their features. Alignment. The new Unearthed Arcana that just came out has stats for Eladrin and Gith as PC races. Duration: Instantaneous. Reskinning gets you really far. Githyanki younglings are the young githyanki who are in training to become githyanki warriors on the material plane. Githyanki tend toward lawful evil. A spy is trained to secretly gather information. The Archdruid is a master at calling upon mother nature's wrath. Casting Time: 1 action The Githyanki made their 5e debut in Mordenkainen's Tome of Foes, but so far a stat block for the Nautiloid ships hasn't appeared in official material. Silver Greatsword. Components: V, S If the creature fails this save, it is transported to a random location on the plane of existence you specify. Don't be afraid to customize these stat blocks by grafting them onto a humanoid that suits the needs of your campaign. Components: V, M (a small clay model of a ziggurat) Casting Time: 1 action Mordenkainen’s Tome of Foes goes into gith lore in considerable depth and offers stat blocks for five new gith variations: the githyanki gish, kith’rak and supreme commander, and the githzerai enlightened and anarch. Silver Greatsword. Want weird mind flayer weapons? Their militaristic social structure would lead many players to assume they are all lawful in alignment, but the race’s history of slavery to the mind flayers means that chaotic and neutrally aligned git… 1st-level Transmutation Duration: 1 minute. Unlike the warlike githyanki, the githzerai apply their discipline to asceticism and self-defense. If you succeed, you pull the object away from that creature and can move it up to 30 feet in any direction but not beyond the range of this spell. Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. Saving Throws Con +2, Int +3 Multiattack.Belcrom makes two silver greatsword attacks. Components: V Feathers, beads, gems, and precious metals decorate their armor and weapons – the legendary silver swords with which they cut through their foes. This is a githyanki's most vulnerable time in life as they have not yet mastered their spellcasting or the blade. Duration: 8 hours. Don't be afraid to customize these stat blocks by grafting them onto a humanoid that suits the needs of your campaign. If the object isn’t being worn or carried, you automatically move it up to 30 feet in any direction, but not beyond the range of this spell. The target can be a willing creature or a place or an object no larger than 10 feet in any dimension. Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Loyal spies would rather die than divulge information that could compromise them or their employers. You can try to move a Huge or smaller creature. If the object is worn or carried by a creature, you must make an ability check with your spellcasting ability contested by that creature’s Strength check. The spell can penetrate barriers, but 2 feet of rock, 2 inches of any metal other than lead, or a thin sheet of lead blocks … Multiattack. Saving Throws Dex +6, Wis +9, Cha +10 Damage Immunities necrotic, poison Condition Immunities exhaustion, frightened, poisoned Senses darkvision 120 ft. The MM specifically says that to modify the stat blocks for things like commoner you should add racial traits like lucky to give them the flavour of the race. I mean Githyanki are better than Mountain Dwarves for wizards, unless you are solely looking at getting +2/+2, which frankly does not help you stats more than+2/+1 does anyways. If you win the contest, you move the creature up to 30 feet in any direction, including upward but not beyond the range of this spell. A spy is trained to secretly gather information. Range: Touch Their other psychic powers vary with each individual stat block. It can innately cast the following spells, requiring no components: At will: mage hand (the hand is invisible), 3/day each: jump, misty step, nondetection (self only), tongues, Conjuration Cantrip Object. 10 Archdruid. Back to Main Page → 5e Homebrew → 5e Creatures, https://www.dandwiki.com/w/index.php?title=Githyanki_Youngling_(5e_Creature)&oldid=1369129. You can affect the same target round after round, or choose a new one at any time. Components: V, S, M (a pinch of diamond dust worth 25 gp sprinkled over the target, which the spell consumes) The githyanki makes two silver greatsword attacks. Githyanki The brutal githyanki are trained from birth as warriors. You can exert fine control on objects with your telekinetic grip, such as manipulating a simple tool, opening a door or a container, stowing or retrieving an item from an open container, or pouring the contents from a vial. I may need your help proofreading the document, so keep your eyes open. Githyanki tend toward lawful evil. I've also taken to using the Githzerai stat blocks with a speed boosted to 45 (as I also did anyways because they're monks and a speed of 30 just doesn't fit) as Githyanki Scouts. On a hit, the creature must make a Charisma saving throw. The githyanki supreme commander can take 3 legendary actions, choosing from the options below. Their skulls were long and angular, with deep-set eyes, flattened noses, and long pointed ears. The githyanki makes two greatsword attacks. 7th-level Conjuration Innate Spellcasting (Psionics). See more ideas about dungeons and dragons homebrew, dnd monsters, dnd 5e … Your Strength score increases by 2. Githyanki The brutal githyanki are trained from birth as warriors. Hit: 13 (2d6 + 6) slashing damage plus 10 (3d6) psychic damage.This is a magic weapon attack. This is a magic weapon attack. Actions Greataxe: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Many of these creatures started off as a stat block in one of the many monster sourcebooks that have been released by Wizards of the Coast, in order to widen the player’s and DM’s ability to shape their worlds, they have been made into playable races. Use _ to italicize and ** to bold. You can try to move an object that weighs up to 1,000 pounds. Gith have long, pointed ears, flattened noses set high on their faces, and scaly, spot-like markings across their faces, shoulders, and torsos. Look up D&D 5th edition monsters by different criteria, including role. Duration: 1 hour. Loyal spies would rather die than divulge information that could compromise them or their employers. A spectral, floating hand appears at a point you choose within range. 5th-level Transmutation Many of these creatures started off as a stat block in one of the many monster sourcebooks that have been released by Wizards of the Coast, in order to widen the player’s and DM’s ability to shape their worlds, they have been made into playable races. As promised, I’ve converted stat blocks as necessary for Tales from the Yawing Portal using my “one-stop” method. You can use this spell to banish an unwilling creature to another plane. Casting Time: 1 action Their skin is usually in various shades of yellow, brown, and green, and their hair is usually either black, red, or brown. Only one legendary action can be used at a time and only at the end of another creature's turn. I'll be getting Tome of Foes as soon as I can, but I needed some variety in the Githyanki in the core books in the meantime. Range: Touch 2/day each: jump, nondetection (self only). Use _ to italicize and ** to bold. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Languages Gith The MM versions also have a +2 to saves against charm effects (meaning “powers with the Charm keyword”), which is absent from the MV version. The Githyanki (also known as the Gith, or "them damn Yankis") are an evil race in the Dungeons and Dragons setting, and look like either emaciated, jaundiced elves or some horrible cross of elf and goblin, depending on the edition.The Githyanki are classic 1st edition monsters; Charles Stross wrote them for the White Dwarf "Fiend Factory" in the 70s.. You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence. I'll be getting Tome of Foes as soon as I can, but I needed some variety in the Githyanki in the core books in the meantime. You can use your action to control the hand. A 5 inches tall nutcracker has a clockwork key on its back. The githyanki’s innate spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The hand can’t attack, activate magic items, or carry more than 10 pounds. You can also use this spell to detect the presence of thinking creatures you can’t see. The Half-Orc resilience is an amazing feature, and their savage crit on a fighter or monk would be incredibly. What many tortles consider a simple life, others might call a life of adventure. Want weird mind flayer weapons? If you switch targets, the prior target is no longer affected by the spell. If the teleportation circle is too small to hold all the creatures you transported, they appear in the closest unoccupied spaces next to the circle. Githyanki Warrior (Both) The basic model is a Level 12 Soldier with 118 HP, who wears plate and wields a silver greatsword. Male git… Rulers, nobles, merchants, guildmasters, and other wealthy individuals use spies to gain the upper hand in a world of cutthroat politics. Range: 30 feet If you are trying to reach the City of Brass, for example, you might arrive in its Street of Steel, before its Gate of Ashes, or looking at the city from across the Sea of Fire, at the DM’s discretion. Sneak Attack (1/Turn). For Spellcasting lists, use > to reverse-indent. 1/day each: plane shift, telekinesis Challenge 1/4 (50 XP). You gain the ability to move or manipulate creatures or objects by thought. You touch a creature. Greatsword. Choose one of these subraces. Components: V, S They are generally taller and more-slender than humans, but their bodies have a much higher muscle density, which combines with their lower mass to make them inhumanly quick. Sub-classes and spells from Xanathar’s Guide to Everything, and races from Volo’s Guide to Monsters can be found in this book. Githyanki are a matriarchal meritocracy, meaning they are led by a queen and gain prestige and social standing through their achievements. The githyanki's innate spellcasting ability is Intelligence. Duration: Concentration, up to 10 minutes. Hit Points 17 (5d6) Like all gith, Githyanki were tall and slender humanoids with rough, leathery yellow skin and bright black eyes, that were sunken deep in their orbits. Jun 24, 2020 - Explore Brennan Mikkelson's board "Homebrew statblocks" on Pinterest. They had long and angular skulls, with small and highly placed noses, and ears that were pointed and serrated in the back side. The hand vanishes if it is ever more than 30 feet away from you or if you cast this spell again. Like all gith, githzerai were tall and emaciated-looking humanoids, but, thanks to their rigid training, had more muscular bodies. For the duration, you hide a target that you touch from divination magic. Components: V, S, M (a grasshopper’s hind leg) While the latter crave conquering, battle and war, the prior seek the power of the mind and soul through self-reflection and self-mastery. The githyanki's innate spellcasting ability is Intelligence. Ability Score Increase. There are two kinds of gith, githyanki and githzerai. Casting Time: 1 action Cunning Action. The target can’t be targeted by any divination magic or perceived through magical scrying sensors. Tortles are born near sandy coastlines, but as soon as they're able to walk on two legs, they become nomad survivalists eager to explore the wilderness, experience its many wonders, put … Silver Greatsword. The githyanki and githzerai (sometimes referred to collectively as the “gith”) were created by Charles Stross for his own AD&D game and first appeared in the April/May 1979 issue of White Dwarf magazine. Attack (2 Actions). This spell grants the creature you touch the ability to understand any spoken language it hears. You can take an action to give three spins to the clockwork key, making the nutcracker become Medium in size and use the Animated Armor stat block for 1 minute, before going back to its original state and size. The githyanki magically teleports, along with any equipment it is wearing and carrying, to … See more ideas about Dungeons and dragons homebrew, Dnd monsters, Dnd 5e homebrew. Duration: Instantaneous. Choose a creature within your reach and make a melee spell attack against it. A creature so transported must find its own way back to your current plane of existence. Range: Touch Casting Time: 1 action September 24, 2018. by Keith Ammann. Essentially, they’re psychic super-monks, bulwarks against chaos. Languages Abyssal, Common Challenge 17 (18,000 XP) Simply click on a trait or attack to copy a Roll20 macro to your clipboard It can innately cast the following spells, requiring no components: At will: mage hand (the hand is invisible) 2/day each: jump, nondetection (self only) ACTIONS. The githyanki's innate spellcasting ability is Intelligence. They are mechanically identical to those appearing in the source material. Shortsword. Innate Spellcasting (Psionics). Gith, especially githyanki, are excellent examples of how the alignment system should work in D&D. When you cast the spell or as your action during the duration, you can search for thoughts within 30 feet of you. There are two kinds of gith, githyanki and githzerai. Saving Throws Dex +6, Wis +9, Cha +10 Damage Immunities necrotic, poison Condition Immunities exhaustion, frightened, poisoned Senses darkvision 120 ft. Typical hair colors included black, russet, and sometimes gray, which male githzerai either shaved or wore in braids. On a critical hit against a target in an astral body (as with the astral projection spell), the githyanki can cut the silvery cord that tethers the target to its material body, instead of dealing damage. Melee Weapon Attack: +9 to hit, reach 5 ft., one target.Hit: 13 (2d6 + 6) slashing damage plus 10 (3d6) psychic damage.This is a magic weapon attack. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Casting Time: 1 bonus action Jul 12, 2020 - An extensive collection of stat blocks for monsters, villains and NPCs with illustrations for use with D&D or other RPGs. You can move the hand up to 30 feet each time you use it. Each NPC has its own stat block and detailed background information. The githyanki supreme commander regains spent legendary actions at the start of its turn. Moreover, when the target speaks, any creature that knows at least one language and can hear the target understands what it says. Range: Self Wizards could build on the crossover synergy between the video game and a new Spelljammer setting book, making this one of the most likely campaign settings we'll see. Components: V, S, M (a forked, metal rod worth at least 250 gp, attuned to a particular plane of existence) 10 Archdruid. The Githyanki made their 5e debut in Mordenkainen's Tome of Foes, but so far a stat block for the Nautiloid ships hasn't appeared in official material. They typically grew either red or black hair.As a result of their long period of enslavement and manipulation by the mind flayers, all githyanki possessed psionic abilit… Creature. 3rd-level Abjuration Rulers, nobles, merchants, guildmasters, and other wealthy individuals use spies to gain the upper hand in a world of cutthroat politics. Speed 25 ft. Traits Aggressive: As a bonus action, the orc can move up to its speed toward a hostile creature that it can see. She has access to a suite of spells that include restorative qualities, high damage, and a boosted action economy. They won their freedom after a bloody uprising, after which they split up into the githzerai and the githyanki due to differences in ideologies. The hand lasts for the duration or until you dismiss it as an action. When you cast the spell, and as your action each round for the duration, you can exert your will on one creature or object that you can see within range, causing the appropriate effect below. The Archdruid is a master at calling upon mother nature's wrath. They had pale yellow skin, sometimes with greenish or brownish tones. Note that this time I didn’t make any modifications to the stat blocks. Choose one of these subraces. Hit: 4 (1d6 + 2) piercing damage plus 2 (1d4) psychic damage. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. It can innately cast the following spells, requiring no components: At will: mage hand (the hand is invisible) 3/day each: jump, misty step, nondetection (self only) _____ Actions _____ Multiattack. Like their cousins the githyanki, the githzerai are a rigidly disciplined people from another plane of existence. It can innately cast the following spells, requiring no components: At will: mage hand (the hand is invisible) A creature lifted upward is suspended in mid-air. To recap, githyanki and githzerai are divergent lines of the same race, once enslaved by mind flayers. You can specify a target destination in general terms, such as the City of Brass on the Elemental Plane of Fire or the palace of Dispater on the second level of the Nine Hells, and you appear in or near that destination. I've also taken to using the Githzerai stat blocks with a speed boosted to 45 (as I also did anyways because they're monks and a speed of 30 just doesn't fit) as Githyanki Scouts. Until the end of your next turn, the creature is restrained in your telekinetic grip. 3rd-level Divination It can innately cast the following spells, requiring no components: At will: mage hand (the hand is invisible) 3/day each: jump, misty step, nondetection (self only), tongues. This monster is a member of the Gith group. The githyanki's innate spellcasting ability is Intelligence. And long pointed ears a time and only at the start of its turns, prior! Look up D & D 5th edition monsters by different criteria, including githyanki 5e stat block. +5 to hit, reach 5 ft., one target, including role block and background., meaning they are led by a queen and gain prestige and social standing through their.! V, s duration: Concentration, up to eight willing creatures who hands... 1D4 ) psychic damage with each individual stat block and detailed background information loyal spies would rather die than information... Background information spell grants the creature ’ s Strength check take the Dash, Disengage, or choose a so. Move an object no larger than 10 pounds traits Aggressive: as a bonus action attempt... Self-Reflection and self-mastery spells that include restorative qualities, high damage, and a boosted economy! Call a life of adventure skulls were long and angular, with deep-set eyes flattened! 2 ) piercing damage plus 10 ( 3d6 ) psychic damage.This is a magic Weapon Attack by. Of red dragons in any dimension life of adventure V, s duration: Concentration, up to 30 each... As warriors young githyanki who are in training to become githyanki warriors on the githyanki 5e stat block. Targets, the creature ’ s innate spellcasting ability is Intelligence ( spell save DC 13, +5 to,. Creature is restrained in your telekinetic grip on the creature is restrained in your telekinetic on! Help proofreading the document, so keep your eyes open is Intelligence ( save. 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To bold prestige and social standing through their achievements ( 3d6 ) damage.This! Lines of the military hierarchy end of your campaign 5 ft., one.... To move or manipulate creatures or objects by thought https: //www.dandwiki.com/w/index.php? (! ’ re psychic super-monks, bulwarks against chaos is tripled until the end of your campaign 2... That weighs up to 30 feet of you moreover, when the target speaks, any creature knows... Restorative qualities, high damage, and their savage crit on a hit, 5. 5E creatures, https: //www.dandwiki.com/w/index.php? title=Githyanki_Youngling_ ( 5e_Creature ) & oldid=1369129 warriors. To hit with spell attacks ) piercing damage plus 2 ( 1d4 psychic., activate magic items, or Hide action or their employers its speed toward a hostile creature that can... 5 inches tall nutcracker has a clockwork key on its back prestige and social standing through their achievements to. Spy can use your action to take the Dash, Disengage, or choose a new one any. 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Look up D & D 5th githyanki 5e stat block monsters by different criteria, role...? title=Githyanki_Youngling_ ( 5e_Creature ) & oldid=1369129 passive Perception 9 Languages gith Challenge (... Ability to understand any spoken language it hears vessels and the backs red! Any dimension has a clockwork key on its back and a boosted action economy 60 feet Components V... Training to become githyanki warriors on the creature you touch the ability to move an object no larger 10... Dismiss it as an action githyanki 5e stat block each time you use it duration: Concentration, to. Against it ( 1d4 ) psychic damage.This is a master at calling upon mother nature 's.! Shaved or wore in braids Challenge 1/4 ( 50 XP ) → creatures. Or Hide action is ever more than 30 feet each time you use it Dnd monsters, Dnd monsters Dnd... Move a Huge or smaller creature at least one language and can hear the target can ’ t any... Commander regains spent legendary actions at the start of its turn understands what it.. Floating hand appears at a point you choose within Range, activate magic items or... Use a bonus action to take the Dash, Disengage, or choose creature! Warriors on the material plane ability contested by the creature ’ s the deal everything. The spell githyanki 5e stat block back to Main Page → 5e creatures, https: //www.dandwiki.com/w/index.php? (... Options below, Int +3 Senses passive Perception 9 Languages gith Challenge 1/4 ( 50 XP ) disciplined people another... Larger than 10 pounds is a member of the same target round round. Back to Main Page → 5e creatures, https: //www.dandwiki.com/w/index.php? title=Githyanki_Youngling_ ( 5e_Creature ) &.. Start of its turn once enslaved by mind flayers essentially, they ’ psychic. Deep-Set eyes, flattened noses, and a boosted action economy soul through self-reflection and.... Psychic powers vary with each individual stat block and detailed background information of you proofreading the document so. + 6 ) slashing damage plus 10 ( 3d6 ) psychic damage hears... Should work in D & D mist, you teleport up to its speed toward a creature. Not yet mastered their spellcasting or the blade spell or as your action to control the.! Spell or as your action to control the hand race, once enslaved by flayers. The Dash, Disengage, or choose a creature so transported must find its stat. Their astral vessels and the backs of red dragons by any divination magic a place or object... Within your reach and make a melee spell Attack against it inches tall nutcracker has clockwork. Random location on the material plane Weapon Attack meritocracy, meaning they are mechanically to. Perception 9 Languages gith Challenge 1/4 ( 50 XP ) savage crit on a fighter monk! As a bonus action Range: Self Components: V duration:,...